For the Fighter fans King of Fighters XIII is released on demo for the Xbox 360 today, for the PS3 users its gonna be coming out next week for them. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson’s story arc, which started in The King of Fighters 2003. It follows another King of Fighters tournament secretly hosted by Those From the Past, the organization behind the events from the two previous games that are trying to break the seal from the demon Orochi and take its power.
The game removes some of the gameplay systems used in the previous game: the Guard Attack system, the Critical Counter system, the Clash System as well as the dynamic, zooming camera. In their place, however, there are new systems that have been confirmed to be added; the first of the three is the new EX Mode, which convert each character’s super moves into more powerful versions that allows one bar from the player’s power gauge for EX Special Moves and two bars from the player’s power gauge for EX Desperation Moves. Another new addition is the Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel system, which opens up new combo possibilities.
The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters ’97. In addition to standard and EX Desperation Moves, a new class of Desperation Move entitled “NEO MAX” are included in the game and require that three stocks of gauge be exchanged in order to perform one, making it similar to Hidden Desperation Moves and Leader Desperation Moves. These can also be cancelled from standard Desperation Moves, making them similar to the “Dream Cancels” from The King of Fighters XI.