Torchlight v1.15 Released

by Francisco- Creative Editor

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The new patch for Torchlight was released and it comes with a long list of fixes.

Patch 1.15 Details:

*5 new challenge room maps

*New players can now obtain these maps as rewards for completing various quests from Vasman in Torchlight.

*New challenges await in the Tomb of the Awakened, Estherian Ruins, Dwarven Fortress, Molten Prison, and Black Palace.

Content Fixes

  • Root Golem Fire Breath now deals damage
  • Ember Bolt had a bad value in higher levels
  • Zealot lightning bolt now does damage
  • Gem effects accumulating when recovering from socketed items
  • Sushi Helm Recipe fix
  • Added Blind Effect for modders
  • New Unittype of Bossmap for modders
  • Multiple spelling fixes
  • Fixed a few spots where floor tiles where missing or had the wrong collision set
  • Fixed various locations where monsters were getting stuck in some levels
  • Limited Multi-language support added for modders ( tool coming )
  • You can now attach layouts to items â?? for modders
  • You can now have up to 50 waypoints â?? for modders
  • Scale effect can now be permanent â?? for modders Soul Rend magic damage scales with strength and magic 50%, 50%
  • Doom Quake, Titan Stomp dmg scales with strength 50%
  • Needle Arc dot damage scales with strength and dex 100%, 100%
  • Ember Lightning additionally deals 20% of weapon damage on the first chain
  • Magic Weapon expertise passive does not interact strangely with other passives around level 9
  • Shock Trap now scales with ranks.
  • Flame Trap and Shock Trap now scale with pet mastery.
  • Ember Lance no longer stops passive buffs

Code Fixes

  • Option in Settings file to turn off Steam Cloud added
  • Settings broke into 2 files. LocalSettings and settings
  • Fixed rare teleport crash
  • Fix for input latency on low FPS for skills; hotbar skills and items
  • Alric Achievement now works on steam
  • Fixed XP not being removed correctly after death if choosing to respond at the level start
  • Passive skills now adhere to equipment requirement
  • Fixed rare case when triggers wouldnâ??t fire correctly
  • Texture overrides fixed in paper doll view
  • Fixed issue with some looping skills
  • Masteries now properly apply to elemental effects
  • Share/Bookmark

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