BioShock Infinite coming to WiiU

 

During the recent earning call of publisher Take Two, the company confirmed a BioShock Infinite Wii U version, however, the game will begin development after the PS3 and Xbox 360 editions hit the stores. The game was first hinted for the Wii U when the console was officially unveiled at E3 2011, where BioShock creator Ken Levine spoke about the Wii U in a promotional video by Nintendo.

BioShock Infinite is built using the Unreal Engine 3, which the Wii U fully supports. This will make the game easier to port to Nintendo’s new console — there are already several UE3 games that have been ported to the Wii U, including Mass Effect 3 and Batman Arkham City. Hopefully this means we’ll see BioShock Infinite on the Wii U later in 2013, and hopefully with some extra goodies and decent GamePad controls.

BioShock Infinite is a first person shooter following in the footsteps of BioShock and BioShock 2. BioShock Infinite is set in the skies in the floating city of Columbia. Gamers take on the role of Booker DeWitt, a man who is sent to Columbia to rescue a girl who has been held captive there for many years. BioShock Infinite is scheduled for release in February 2013 on the PC, PS3 and Xbox 360.