he next instalment of the multi-million selling Devil May Cry franchise, DmC sees Capcom collaborating with UK based Ninja Theory to explore new frontiers for the series. DmC is in development for the Xbox 360 and PlayStation3.
From its debut on PlayStation 2 in 2001, the Devil May Cry series has been synonymous with stylish action, rewarding combat and a brash, smart-talking protagonist. This Ã¢â‚¬ËœDevil May Cry DNAÃ¢â‚¬â„¢ remains but is now injected with a dark and brutal gameplay that promises to redefine the franchise.
Set against a contemporary backdrop, DmC will depict a duplicitous world where nothing is ever as it seems and the line between good and evil is constantly blurred. Spurred into action by the promises of a trusted relation, Dante bursts into this world intent on revenge at any cost. DmC will retain the seriesÃ¢â‚¬â„¢ signature mix of sword and gunplay but add additional weapons, all new powers and a revitalised gameplay system as players encounter the gameÃ¢â‚¬â„¢s devilish mix of enemies and navigate the rich, interactive environment.
A true collaboration, DmC sees the team at Ninja Theory joined by key staff from CapcomÃ¢â‚¬â„¢s R&D division. Creative direction for the title will be undertaken by Ninja TheoryÃ¢â‚¬â„¢s Tameen Antoniades and overseen by Hedeaki Itsuno, who has worked on all previous titles in the series. DmC is being co-produced by CapcomÃ¢â‚¬â„¢s Japanese and North American development operations.