Summoners!!! The smoke has cleared and we can all make sight of what has caused the chaos. Jinx: the Loose Cannon has been revealed!!! She is a marksman who has her sights on anything in her path. Abilities go as followed:
Passive: Get Excited!
Jinx gains a massive movement speed boost whenever a champion or tower that she’s recently attacked is killed or destroyed. This boost decays over time.
Jinx swaps weapons:
- Fishbones, the rocket launcher:Ã‚Â Jinx’s basic attacks consume mana but gain increased range and deal increased damage to her target and nearby enemies.
- Pow-Pow, the minigun:Ã‚Â Jinx’s basic attacks grant attack speed for a short duration, stacking up to three times. Stacks fall off one at a time once Jinx stops attacking.
Jinx snaps off an electrical blast that deals damage to and slows the first enemy hit.
E: Flame Chompers!
Jinx throws out a line of snare grenades that detonate after a few seconds, lighting nearby enemies on fire. Enemy champions who walk over a grenade will cause it to detonate early, rooting them briefly.
R: Super Mega Death Rocket!
Jinx fires a global rocket that gains damage as it travels. The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.
As an added bonus here is a video showcasing gameplay of Jinx in action.
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