Square Enix announces AGNI’S PHILOSOPHY, a real time tech demo E3


Square Enix has announced AGNI’S PHILOSOPHY, a real time technical demonstration movie that utilizes cutting edge game development technology. The demo is being presented on June 5 (PST) at its debut at E3 2012 in Los Angeles. The movie will also be available soon on its website below.

 

AGNI’S PHILOSOPHY (herein referred to as the demo video) was produced with LUMINOUS STUDIO, Square Enix’s game production environment (engine) for creating next generation quality games. The LUMINOUS STUDIO engine is currently in development internally at Square Enix.

Thanks to the LUMINOUS STUDIO engine, the demo video can depict high quality “real time computer graphics” (*1) at the same level as “pre-rendered computer graphics” (*2). The fine details of the characters, who express life-like humanity, are showcased through their rich facial expressions, subtleties of their pupils and hair, and their brilliantly flowing garments. The characters, along with the vibrant monsters, transport the viewer into the world created by the LUMINOUS STUDIO engine.

Furthermore, the demo video production was created through the lens of the FINAL FANTASY series, where ancient magic and advanced science coexist in a near-futuristic world. The video depicts a life-changing encounter for our heroine, the magic-wielding protagonist Agni.

The LUMINOUS STUDIO game engine aims to bring about greater productivity within game production teams, while simultaneously offering an environment to create games of fantastic quality. Furthermore, the LUMINOUS STUDIO game engine is planned to support game consoles, PC, smartphones, and the web, encapsulating the many platforms of the next generation of quality.

AGNI’S PHILOSOPHY showcases the level of quality that Square Enix is aiming for in next generation games.

 

About Game Engine

A game engine is a development environment constructed of varied tools and libraries needed for game creation. Many elements are needed for game software creation: graphic technologies and physics calculations, artificial intelligence, motion, and sound technologies. In an engine, these elements are bound together with the intent of improving game development efficiency and quality.

The Square Enix Group has several engines in addition to LUMINOUS STUDIO, such as IO Interactive’s “Glacier 2” and Crystal Dynamics’ “Crystal Engine.”