After weeks of waiting, the badass swordsman Yasuo has finally been released! You can pick him up right now for 7800 IP or wait a week and get him for 6300 IP. With a new login screen and sweet skin to boot, he’s sure to be a cool champion to experiment with. Overall, he seems to be a great melee carry. Read more to check out what his abilities are.
Way of the Wanderer [Passive]:
INTENT:Ã‚Â Yasuo’s critical strike chance is doubled, but the damage dealt by his critical strikes is reduced by 10%.
RESOLVE:Ã‚Â At maximum Flow, the next time Yasuo would take damage from a champion or monster he first converts his Flow into a shield that absorbs damage. After 2 seconds, if not already depleted, Yasuo’s loses all his Flow.
Steel Tempest can critically strike, dealing additional physical damage based onÃ‚Â X% AD. Additionally, on-hit effects will be applied to the first enemy hit within 475-unit range. The cooldown and cast time of Steel Tempest is reduced based on Yasuo’s bonus attack speed and unaffected by cooldown reduction.
PASSIVE:Ã‚Â Yasuo generates a percentage of his maximum Flow whenever he uses Sweeping Blade or Last Breath, in addition to the amount that is generated for the distance moved.
ACTIVE:Ã‚Â Yasuo creates a wall of wind that slowly drifts forward over the next 3.75Ã‚Â seconds. The wall blocks all enemy projectiles, except tower hits. (Including ultimates!)
ACTIVE:Ã‚Â Yasuo blinks to the nearest airborne enemy champion to the cursor. Upon arriving, he suspends all airborne units within a 400-radius of his target in the air for 1 second while dealing physical damage to all of them. Once he lands, Yasuo gains 50% penetration toÃ‚Â bonusÃ‚Â armor for 15 seconds.
- PHYSICAL DAMAGE:Ã‚Â 200Ã‚Â / 300Ã‚Â / 400(+Ã‚Â 150% bonus AD)
Casting Last Breath will reset the chain on Steel Tempest.